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Easier Game Controller Input in SDL with SDL_GameController

Easier Game Controller Input in SDL with SDL_GameController

Posted:

Game controllers on computers are somewhat irritating to manage compared to a console. Has the user plugged in an XBox controller? A PS4 controller, or have they obtained some random USB controller they found on eBay?

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Component Based Game Engine From Scratch Part 1

Component Based Game Engine From Scratch Part 1

Posted:

Introduction This is going to be the first part in a continuing series where I try to explain how and why I’m creating my own game engine using C++ and the SDL library.

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Text printing using bitmap characters in C++ and SDL

Text printing using bitmap characters in C++ and SDL

Posted:

Back in the mists of history, sometime around the 90s it was quite common for games and demos to display text on the screen. Since we’re talking about old computers with barely any usable RAM, the text was stored as images.

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