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Back in the mists of history, sometime around the 90s it was quite common for games and demos to display text on the screen. Since we’re talking about old computers with barely any usable RAM, the text was stored as images.
Before we begin… I know, there’s nothing particularly special about drawing on a screen in 2D and making objects move. However, the device I’m using isn’t actually designed to do this.
The ODroid GO is a handheld console that sells itself as a device that will run emulators of all your favourite 8bit systems. And it does that job rather well, I spent at least five minutes with mine playing Tetris, and it was a good emulation.
Big systems are interesting; they’re complex, have many interlocking and interdependent parts and exhibit really fascinating emergent behaviour. Take a hospital, for example. You go in the door marked “EMERGENCY” and talk to the person behind the desk, while wondering just how bad the top of your head is.