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Microstudio.dev Game Programming

Microstudio.dev Game Programming

Posted:

It’s always worth clicking around on Twitter, and following replies to people’s tweets. You find all sorts of useful things. In this case I found a nice little web based game development environment called MicroStudio.

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Doom Clone In Unity Introduction

Doom Clone In Unity Introduction

Posted:

The basic idea So ever since I first saw it on my friend’s 386, I’ve really liked Doom. I think I’ve put more hours into playing and modifying Doom over the years than any other game - including Animal Crossing on my Switch.

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Shadertoy 3 Raymarching

Shadertoy 3 Raymarching

Posted:

Let’s draw a lit 3D scene without defining any 3D objects. Yeah no it confused me too. I always thought the point of shaders was to make 3D models look fancy.

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Shadertoy 2 Sinewaves

Shadertoy 2 Sinewaves

Posted:

Today I figured out how to draw a line, and then make it wiggle using some basic maths. (adsbygoogle = window.adsbygoogle || []).

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Shadertoy 1 - Mandelbrot

Shadertoy 1 - Mandelbrot

Posted:

Let’s spend this week learning about GLSL and making fancy images from code. The first one, a nice computationally intensive fractal. (adsbygoogle = window.

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